Void Sentry
An AI-driven, real-time Sentry Turret platform leveraging asynchronous I/O and computer vision to deliver high-precision autonomous motion tracking on resource-constrained embedded hardware.
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include Directory Reference

Files

 aim_map.h
 Maps a target's image position to turret angles (pure C++20, natively tested).
 
 aim_policy.h
 Decides where the turret should point from the tracker state (pure C++20, natively tested).
 
 button_classifier.h
 Turns a raw push-button level into Short / Long press events (pure C++20, natively tested).
 
 calibration_blob.h
 Versioned, CRC-checked byte layout for saving an AimMap to NVS (pure C++20, natively tested).
 
 calibration_session.h
 Two-point joystick calibration as a state machine (pure C++20, natively tested).
 
 step_planner.h
 Trapezoidal velocity planner for the pan stepper, ticked at 1 kHz (pure C++20, natively tested).