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Void Sentry
An AI-driven, real-time Sentry Turret platform leveraging asynchronous I/O and computer vision to deliver high-precision autonomous motion tracking on resource-constrained embedded hardware.
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Files | |
| aim_map.h | |
| Maps a target's image position to turret angles (pure C++20, natively tested). | |
| aim_policy.h | |
| Decides where the turret should point from the tracker state (pure C++20, natively tested). | |
| button_classifier.h | |
| Turns a raw push-button level into Short / Long press events (pure C++20, natively tested). | |
| calibration_blob.h | |
| Versioned, CRC-checked byte layout for saving an AimMap to NVS (pure C++20, natively tested). | |
| calibration_session.h | |
| Two-point joystick calibration as a state machine (pure C++20, natively tested). | |
| step_planner.h | |
| Trapezoidal velocity planner for the pan stepper, ticked at 1 kHz (pure C++20, natively tested). | |