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Void Sentry
An AI-driven, real-time Sentry Turret platform leveraging asynchronous I/O and computer vision to deliver high-precision autonomous motion tracking on resource-constrained embedded hardware.
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Joystick deflection per axis, -255..255 (Joystick::get_speed_x / get_speed_y); y positive = up. More...
#include <control_logic.h>
Public Attributes | |
| int | x = 0 |
| int | y = 0 |
Joystick deflection per axis, -255..255 (Joystick::get_speed_x / get_speed_y); y positive = up.