Void Sentry
An AI-driven, real-time Sentry Turret platform leveraging asynchronous I/O and computer vision to deliver high-precision autonomous motion tracking on resource-constrained embedded hardware.
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tracking::TrackState Struct Reference

The tracked target. Positions in cells, velocity in cells per frame. id 0 = no target. More...

#include <tracking_types.h>

Public Attributes

TrackPhase state = TrackPhase::Idle
 
uint32_t id = 0
 
Box box
 
float cx = 0.0f
 
float cy = 0.0f
 
float vx = 0.0f
 
float vy = 0.0f
 
int frames_since_seen = 0
 
int area = 0
 

Detailed Description

The tracked target. Positions in cells, velocity in cells per frame. id 0 = no target.


The documentation for this struct was generated from the following file: