|
Void Sentry
An AI-driven, real-time Sentry Turret platform leveraging asynchronous I/O and computer vision to deliver high-precision autonomous motion tracking on resource-constrained embedded hardware.
|
Result of one policy update. For Aim and Home, angles is the new target pose. For Hold, angles is the current commanded pose (the last Aim or Home, or the Home pose before any lock); consumers act only on Aim and Home. More...
#include <aim_policy.h>
Public Attributes | |
| AimKind | kind = AimKind::Hold |
| Angles | angles |
Result of one policy update. For Aim and Home, angles is the new target pose. For Hold, angles is the current commanded pose (the last Aim or Home, or the Home pose before any lock); consumers act only on Aim and Home.