Void Sentry
An AI-driven, real-time Sentry Turret platform leveraging asynchronous I/O and computer vision to deliver high-precision autonomous motion tracking on resource-constrained embedded hardware.
Loading...
Searching...
No Matches
aiming::AimCommand Struct Reference

Result of one policy update. For Aim and Home, angles is the new target pose. For Hold, angles is the current commanded pose (the last Aim or Home, or the Home pose before any lock); consumers act only on Aim and Home. More...

#include <aim_policy.h>

Public Attributes

AimKind kind = AimKind::Hold
 
Angles angles
 

Detailed Description

Result of one policy update. For Aim and Home, angles is the new target pose. For Hold, angles is the current commanded pose (the last Aim or Home, or the Home pose before any lock); consumers act only on Aim and Home.


The documentation for this struct was generated from the following file: