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Void Sentry
An AI-driven, real-time Sentry Turret platform leveraging asynchronous I/O and computer vision to deliver high-precision autonomous motion tracking on resource-constrained embedded hardware.
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One parsed message. Only the fields matching kind are meaningful. More...
#include <remote_command.h>
Public Attributes | |
| CommandKind | kind = CommandKind::Poll |
| int8_t | pan = 0 |
| Move only: -1 left, 0, +1 right. | |
| int8_t | tilt = 0 |
| Move only: -1 down, 0, +1 up (up = larger tilt angle) | |
| RemoteMode | mode = RemoteMode::Ai |
| Mode only. | |
| bool | fire_on = false |
| Fire only. | |
| CalAction | cal = CalAction::Start |
| Calibrate only. | |
| int16_t | aim_x = 0 |
| Aim only: image pixel, 0..319. | |
| int16_t | aim_y = 0 |
| Aim only: image pixel, 0..239. | |
| JogSpeed | speed = JogSpeed::Normal |
| Speed only. | |
One parsed message. Only the fields matching kind are meaningful.