Void Sentry
An AI-driven, real-time Sentry Turret platform leveraging asynchronous I/O and computer vision to deliver high-precision autonomous motion tracking on resource-constrained embedded hardware.
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tracking::TrackerConfig Struct Reference

Tracker tunables (frame counts assume ~17 fps). More...

#include <tracking_types.h>

Public Attributes

int confirm_frames = 3
 consecutive matched frames before a candidate is Locked
 
int coast_frames = 17
 misses tolerated before a lost target is dropped (~1 s)
 
float alpha = 0.5f
 position gain of the alpha-beta filter
 
float beta = 0.2f
 velocity gain
 
int gate_margin_min = 2
 cells added around the predicted box
 
float gate_margin_frac = 0.5f
 or this fraction of the target size, whichever is larger
 
float velocity_decay = 0.8f
 velocity multiplier per coasted frame
 
int coast_gate_growth = 1
 extra gate cells per coasted frame
 

Detailed Description

Tracker tunables (frame counts assume ~17 fps).


The documentation for this struct was generated from the following file: