13#include "base_detection_module.h"
16#include "move_types.h"
17#include "system_control_types.h"
69 : _system_control_state(
SystemControl::AI_MODE), _movement_manager(movement_manager),
70 _detection_module(detection_module), _joystick(joystick), _camera(camera)
102 const std::tuple<MoveX, MoveY> user_mode()
const;
Header file for the BaseMovementManager interface.
An abstract base class (Interface) that defines the contract for detection algorithms....
Definition base_detection_module.h:22
Abstract base class for turret movement hardware abstraction.
Definition base_movement_manager.h:18
Singleton-style manager for camera lifecycle and frame acquisition.
Definition camera.h:63
Handles logic for object detection and movement calculations.
Definition controller.h:36
~Controller()
Destroy the Controller object.
Definition controller.h:78
void run()
Main processing cycle for the turret system.
Definition controller.cpp:8
Controller(BaseMovementManager &movement_manager, BaseDetectionModule &detection_module, Joystick &joystick, Camera &camera)
Construct a new Controller object.
Definition controller.h:67
High-level interface for 12-bit analog joystick input.
Definition joystick.h:28
Encapsulates the primary control authority of the turret.
Definition system_control_types.h:17