Void Sentry
An AI-driven, real-time Sentry Turret platform leveraging asynchronous I/O and computer vision to deliver high-precision autonomous motion tracking on resource-constrained embedded hardware.
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control_status.h File Reference

Read-only view of the controller state for the HUD and stats line. More...

#include "aim_map.h"
#include "calibration_session.h"
#include "system_control_types.h"
#include <cstdint>

Go to the source code of this file.

Classes

struct  ControlStatus
 Snapshot of the controller, published once per control pass. More...
 
class  BaseStatusProvider
 Interface for anything that can report a ControlStatus (the Controller). Lets the network layer read state without depending on the Controller. More...
 

Detailed Description

Read-only view of the controller state for the HUD and stats line.